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My friend Pascal joined me in creating the scenery and offered help with the modeling of the 3D objects.
He has created a first version of the glider hangar and airfield restaurant and also some small objects in the surroundings.

We can confirm these work in the sim as you can see in the preview below. So the next step will finetuning the models and apply textures.

From now on Pascal will help me with creating the 3D models, I’ll have a lot to do with texture work and exporting/placing the objects in the simulator. Of course I will also continue creating some of the models.

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